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Fallout new vegas assassin mod
Fallout new vegas assassin mod









fallout new vegas assassin mod fallout new vegas assassin mod

For right now it will just be a weapon that comes with my ModTech Improvised Weapons mod that you will be able to make at a workbench with some leather and a switchblade maybe. That is a very good idea however if I do that I want to be able to use all of his gear. That's my only suggestion though, and it doesn't matter if it's done or not. Not every ordinary courier can just pick up the Hidden Blade and just know how to use it. The only thing I would recommend (it may seem difficult though) is make it so you would need some sort of training to use it like Power Armor. I liked the idea about scripting the sneak kill, but I wouldn't wanna pressure SilentNightxxx into going over his head with this. Thank you very much! I had no idea someone already did something like this. If anyone has a better idea please PM me or post a reply here about it before around 9pm Eastern Time. I will not start adding the Assassins Creed Hidden Blade into the mod until later tonight.

fallout new vegas assassin mod

Sound good? I have been working hard to implement weapons from worlds outside of the Fallout Series into v2 of the ModTech Improvised Weapons mod including stuff from Star Wars, and now Assassins Creed. If he says yes then I will make a new mod separate from ModTech Improvised Weapons with all of the AC1 content in it. After that if people like it I will ask for permission to use his other stuff. It will be a weapon you can create at a workbench. For now I am going to incorporate it into my ModTech Improvised Weapons mod. I did not get permission for other weapons or armor. I only got permission for the Hidden Blade. The creator of Altair's gear mod for Oblivion replied and said that I could use it.











Fallout new vegas assassin mod